1 product rating - Set of 2 LEGO Star Wars Rebel Scout Trooper Minifigures.
Star Wars: The Force Awakens was just released in theaters and the excitement is high! If you own a 3d printer or are enthusiastic enough to buy one of the so you can then here is a list of the best models we could find!Most all are free. There are a couple VERY serious models in our list with over 75 parts to print. So check the details on each before you download!One thing is for sure, there’s a VERY good chance some or all of these models will disappear before long. Surely Lucas Arts will get excited about trademark infringement very soon. Use your best judgement and have fun printing while you can!
STAR WARS Deckplans AllianceINCOM A-24 Sleuth Scout VesselThis project was developed by with help from,and is based on the original drawings from 'Wanted by Cracken' page 81, and'Galaxy Guide 10 - Bounty Hunters' page 111 (Red Fang), drawn by Rob Caswell.Exterior Notes: This is the only picture of the A-24 Sleuth West End Games ever produced for the Role playing game. It was drawn by the talents of Rob Caswell. It mostly shows the top half of the ship, so I had to use my imagination as much as possible for the underside.
Being the A-24 is made by INCOM, I used the T-65 (X-Wing) for influences when designing the ventral side of the ship and its landing gear. Frank V BonuraInterior Notes: This scout ship doesn't have much of a deck plan because its only 14 meters long. Its basicly an oversized fighter with a very small cargo hold.Front cockpit module: This area has a maximum headroom of 5'. The cockpit is entered from the top hatch of the ship. Roll-up ladders extend from and roll into the side slots (port and starboard) adjacent to the entry hatch.
The cockpit contains two fully functional control stations. All ship functions can be performed from either the pilot (aft) or copilot (forward) position. If an astromech droid is being used as a co-pilot, then the seating positions are reversed. The rear seat can be removed to accomodate an astromech co-pilot. Both control stations possess a rocket pack ejection seat. The ejection system can be configured for space or atmospheric ejection. Atmospheric ejection is default and will prevent ejection in the vaccuum of space.
Space suits fully connected to and powered by the ejection seats will allow ejector seats to eject into space. The scout also possesses an escape pod.
Star Wars Scout Ships
The forward command pod can separate from the central trunk of the ship. This escape pod is not very reliable because it is often as badly damaged as the ship it's escaping. The command pod also contains a food processor, pantry, toilet and sink. All these fixtures are small and spartan due to space limitations. Life support equipment is located behind the walls of this compartment.Central Trunk: This area has a maximum headroom of 5' and requires crew to step down from the cockpit module. Astromech droids must also shimmy sideways and step down to enter this area from the cockpit. This part of the ship is either used for cargo, additional consumables / fuel storage, or a little of both.
Cargo, consumables, and fuel can be loaded from the port side entry hatch into the central trunk (except on model A-24E which does not have this hatch).- Model A-24 the area is for cargo only.- Model A-24P shares this space with cargo, consumables, and fuel cells. This area is divided by a door and partition.- Model A-24E is completely full of consumables, and fuel cells with a narrow path to get to the aft of the ship.- On models A-24P, and A-24E This path is wide enough for an astromech droid to tavel normally.- See image below to see available factory options.Aft Mechanical Module: This cramped area can be accessed, but not entered save by the most slender and flexible of beings. Many scouts post an astromech droid at the door of this comparment because its tight design is best serviced by a droid. The aft module contains: the ship's power core, hyperdrive (main and backup), ion drive, main thrusters, maneuvering thrusters, shields (generators, controlers, and projectors), batteries, weapon systems (cannons and controlers), and fuel cells (at the very bottom).Gaming Notes: Due to the tight design of this ship, I suggest a -1D penalty to all repair rolls made in flight. Astromech droids should be exempt from this penalty due to the fact that their repair arms are designed to deal with tight designs.
Star Wars Scout Ships History
I also suggest using the Starfighter Repair skill instead of the Space Transports Repair skill because this scout is built much more like a fighter than a transport.Official West End Games stats, and Capsule from 'Wanted by Cracken'page 81 written by Louis J.